Kremnos, the mist-shrouded city of chaos and war! Its royal lineage is tainted with patricide, and its god bears the name of calamity. The undying Mydeimos, the lion apart from the rest. Chrysos Heir who seeks the Coreflame of Strife, must suffer a thousand deaths, be bathed in blood on the path home, and bear the madness of fate alone. — Kingslayer be king, godslayer be god. Iron-hooves pound across the wilderness for the campaign, and must eventually soak in the blood of their homeland.

Mydei

DestructionDestruction
ImaginaryImaginary
Lv.1/20
HP
422
ATK
116
DEF
52
SPD
190
TAUNT
250
0
0
0
0
0
Kremnos, the mist-shrouded city of chaos and war! Its royal lineage is tainted with patricide, and its god bears the name of calamity. The undying Mydeimos, the lion apart from the rest. Chrysos Heir who seeks the Coreflame of Strife, must suffer a thousand deaths, be bathed in blood on the path home, and bear the madness of fate alone. — Kingslayer be king, godslayer be god. Iron-hooves pound across the wilderness for the campaign, and must eventually soak in the blood of their homeland.
Vow of Voyage
Basic ATK
Lv.1Vow of Voyage
Single Target | Energy Gen 40 | Break 60
Deals Imaginary DMG equal to 50% of Mydei's Max HP to one designated enemy.
Deaths are Legion, Regrets are None
Skill
Lv.1Deaths are Legion, Regrets are None
Blast | Energy Gen 60 | Break 120/hit
Consumes HP by an amount equal to 100% of Mydei's current HP. Deals Imaginary DMG equal to 90% of Mydei's Max HP to one designated enemy and Imaginary DMG equal to 50% of Mydei's Max HP to adjacent targets.
If the current HP is not sufficient, using Skill reduces Mydei's current HP to 1.
「Kingslayer Be King」
Blast | Energy Gen 60 | Break 120/hit
Consumes HP by an amount equal to 70% of Mydei's current HP. Deals Imaginary DMG equal to 110% of Mydei's Max HP to one enemy and Imaginary DMG equal to 66% of Mydei's Max HP to adjacent targets.
If the current HP is not sufficient, using Skill reduces Mydei's current HP to 1.
This ability will be automatically used.
「Godslayer Be God」
Blast | Energy Gen 20 | Break 180/hit
Consumes 300 point(s) of Charge. Deals Imaginary DMG equal to 280% of Mydei's Max HP to one enemy and Imaginary DMG equal to 168% of Mydei's Max HP to adjacent targets.
This ability will be automatically used. While this ability is in use, Charge cannot be accumulated.
Throne of Bones
Ultimate
Lv.1Throne of Bones
Blast | Energy Cost 320 / Gen 10 | Break 120/hit
Restores HP by 30% of Mydei's Max HP and accumulates 40 Talent's Charge point(s). Deals Imaginary DMG equal to 192% of Mydei's Max HP to one designated enemy, and deals Imaginary DMG equal to 120% of Mydei's Max HP to adjacent targets. Additionally, Taunts the target and targets adjacent to it, lasting for 4 turn(s). The next use of "Godslayer Be God" prioritizes attacking one designated enemy, and this effect only works on the latest target.
Blood for Blood
Talent
Lv.1Blood for Blood
Enhance
For each 1% of HP lost, accumulates 1 point of Charge (up to 200 points). When Charge reaches 100, consumes 100 points of Charge to enter the "Vendetta" state, restores HP equal to 30% of Mydei's Max HP, and advances action by 100%. While the "Vendetta" state is active, Max HP increases by 100% of the current Max HP and DEF remains at 0. At the start of this unit's turn, automatically uses "Kingslayer Be King."
When Charge reaches 300 points during the "Vendetta" state, Mydei immediately gains 1 extra turn and automatically uses "Godslayer Be God."
When receiving a killing blow during the "Vendetta" state, Mydei will not be knocked down, but will clear his Charge, exits the "Vendetta" state, and restores HP by 100% of his Max HP.
Cage of Broken Lance
Technique
Lv.1Cage of Broken Lance
Impair
After using Technique, pulls in enemies within a certain area and inflicts Daze on them for 20 second(s). Dazed enemies will not actively attack ally targets.
If actively attacking Dazed enemies, when entering battle, deals Imaginary DMG equal to 160% of Mydei's Max HP to all enemies, and Taunts the targets, lasting for 2 turn(s). This unit accumulates 100 point(s) of Talent's Charge.
5,000
3
6
1Frost Hones Spine of Steel
Increases the DMG multiplier dealt by "Godslayer Be God" to the primary target by 60%. This ability now deals to all enemies Imaginary DMG equal to the DMG multiplier dealt to the primary target.
2Strife Beholds Cry of Dead
During "Vendetta," the DMG dealt by Mydei ignores 30% of enemy targets' DEF. After he receives healing, converts 80% of the healed amount to Charge. The tally of the converted Charge cannot exceed 80 point(s). Resets this tally of Charge after any unit takes action.
3Honor Exalts Feast of Faith
Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
4Siren Jolts the Laconic Lion
While in "Vendetta," increases CRIT DMG by 60% and restores HP by 20% of this unit's Max HP after receiving attacks from enemy targets.
5War Chisels Flesh of Flame
Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
6Legacy Scales Mound of Blood
When entering battle, immediately enters the "Vendetta" state, and lowers the Charge required for "Godslayer Be God" to 200 point(s).