Kremnos, the mist-shrouded city of chaos and war! Its royal lineage is tainted with patricide, and its god bears the name of calamity. The undying Mydeimos, the lion apart from the rest. Chrysos Heir who seeks the Coreflame of Strife, must suffer a thousand deaths, be bathed in blood on the path home, and bear the madness of fate alone. — Kingslayer be king, godslayer be god. Iron-hooves pound across the wilderness for the campaign, and must eventually soak in the blood of their homeland.

Mydei

DestructionDestruction
ImaginaryImaginary
Lv.1/20
HP
211
ATK
58
DEF
26
SPD
95
TAUNT
125
0
0
0
0
0
Kremnos, the mist-shrouded city of chaos and war! Its royal lineage is tainted with patricide, and its god bears the name of calamity. The undying Mydeimos, the lion apart from the rest. Chrysos Heir who seeks the Coreflame of Strife, must suffer a thousand deaths, be bathed in blood on the path home, and bear the madness of fate alone. — Kingslayer be king, godslayer be god. Iron-hooves pound across the wilderness for the campaign, and must eventually soak in the blood of their homeland.
Vow of Voyage
Basic ATK
Lv.1Vow of Voyage
Single Target | Energy Gen 20 | Break 30
Deals Imaginary DMG equal to 25% of Mydei's Max HP to one designated enemy.
Deaths are Legion, Regrets are None
Skill
Lv.1Deaths are Legion, Regrets are None
Blast | Energy Gen 30 | Break 60/hit
Consumes HP by an amount equal to 50% of Mydei's current HP. Deals Imaginary DMG equal to 45% of Mydei's Max HP to one designated enemy and Imaginary DMG equal to 25% of Mydei's Max HP to adjacent targets.
If the current HP is not sufficient, using Skill reduces Mydei's current HP to 1.
Kingslayer Be King
Blast | Energy Gen 30 | Break 60/hit
Consumes HP by an amount equal to 35% of Mydei's current HP. Deals Imaginary DMG equal to 55% of Mydei's Max HP to one enemy and Imaginary DMG equal to 33% of Mydei's Max HP to adjacent targets.
If the current HP is not sufficient, using Skill reduces Mydei's current HP to 1.
This ability will be automatically used.
Godslayer Be God
Blast | Energy Gen 10 | Break 90/hit
Consumes 150 point(s) of Charge. Deals Imaginary DMG equal to 140% of Mydei's Max HP to one enemy and Imaginary DMG equal to 84% of Mydei's Max HP to adjacent targets.
This ability will be automatically used. While this ability is in use, Charge cannot be accumulated.
Throne of Bones
Ultimate
Lv.1Throne of Bones
Blast | Energy Cost 160 / Gen 5 | Break 60/hit
Restores HP by 15% of Mydei's Max HP and accumulates 20 Talent's Charge point(s). Deals Imaginary DMG equal to 96% of Mydei's Max HP to one designated enemy, and deals Imaginary DMG equal to 60% of Mydei's Max HP to adjacent targets. Additionally, Taunts the target and targets adjacent to it, lasting for 2 turn(s). The next use of "Godslayer Be God" prioritizes attacking one designated enemy, and this effect only works on the latest target.
Blood for Blood
Talent
Lv.1Blood for Blood
Enhance
For each 1% of HP lost, accumulates 1 point of Charge (up to 200 points). When Charge reaches 100, consumes 100 points of Charge to enter the "Vendetta" state, restores HP equal to 15% of Mydei's Max HP, and advances action by 100%. While the "Vendetta" state is active, Max HP increases by 50% of the current Max HP and DEF remains at 0. At the start of this unit's turn, automatically uses "Kingslayer Be King."
When Charge reaches 150 points during the "Vendetta" state, Mydei immediately gains 1 extra turn and automatically uses "Godslayer Be God."
When receiving a killing blow during the "Vendetta" state, Mydei will not be knocked down, but will clear his Charge, exits the "Vendetta" state, and restores HP by 50% of his Max HP.
Cage of Broken Lance
Technique
Lv.1Cage of Broken Lance
Impair
After using Technique, pulls in enemies within a certain area and inflicts Daze on them for 10 second(s). Dazed enemies will not actively attack ally targets.
If actively attacking Dazed enemies, when entering battle, deals Imaginary DMG equal to 80% of Mydei's Max HP to all enemies, and Taunts the targets, lasting for 1 turn(s). This unit accumulates 50 point(s) of Talent's Charge.
5,000
3
6
1Frost Hones Spine of Steel
Increases the DMG multiplier dealt by "Godslayer Be God" to the primary target by 30%. This ability now deals to all enemies Imaginary DMG equal to the DMG multiplier dealt to the primary target.
2Strife Beholds Cry of Dead
During "Vendetta," the DMG dealt by Mydei ignores 15% of enemy targets' DEF. After he receives healing, converts 40% of the healed amount to Charge. The tally of the converted Charge cannot exceed 40 point(s). Resets this tally of Charge after any unit takes action.
3Honor Exalts Feast of Faith
Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
4Siren Jolts the Laconic Lion
While in "Vendetta," increases CRIT DMG by 30% and restores HP by 10% of this unit's Max HP after receiving attacks from enemy targets.
5War Chisels Flesh of Flame
Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
6Legacy Scales Mound of Blood
When entering battle, immediately enters the "Vendetta" state, and lowers the Charge required for "Godslayer Be God" to 100 point(s).